Hey everyone! In some previous blog posts, I mentioned that I’m struggling with an injury to my drawing arm. Although I hoped that the problem would have totally gone away after more than a month of rest, it actually hasn’t, and I’m still struggling with it at this very moment. It’s actually been harder emotionally than it has physically. I’ve decided to go ahead and write a blog entry about it, not only to keep my followers in the loop but also as a cautionary tale to any artists out there who have not yet sustained an injury. If I had been more aware of the risks, maybe this would never have happened to me, so the very least I can do is try to help those who aren’t aware of the risks.
Another superb fuck-ton of head angle references.
A luscious fuck-ton of human neck references.
[From various sources]
Dunno if anyone’s interested in these, but this was my latest assignment for CGMA’s Art of Color and Light class- this past week focused on how light interacts with different materials.
It’d be cool to try some different skin tones, I just used my own pasty hand for reference. Maybe even an alien species with non-red blood, so the occlusion shadow glows a different color where light passes through? Would it be purple for Namekians and green for Vulcans? (ﾉ◕ヮ◕)ﾉ*:・ﾟ✧ possibilities
Also, the iridescent pearl wasn’t a requirement, but I enjoy Sailor Moon and suffering. If anyone’s got pointers on iridescence, I am all ears over here, because I clawed my way through that one screaming
figure 1: head drawings by Andrew Loomis, 1956
figure 2: women’s head designs can be generated by the same methods, they don’t have to all look very nearly the same
Some food for thought for drawing women and avoiding drawing a single female face. Too often artists seem to be afraid to give women big noses or lines or other distinguishing features, and we end up with the same face on all the characters. I’ve been browsing a lot of genderswap art lately and I’ve noticed that when male characters with large noses, thin faces, wrinkles, or other features get genderswapped, they tend to end up with small noses, round faces, and no wrinkles, and they no longer look distinct (they also look much younger than the original). So, just some references and a reminder that women’s faces have all sorts of different features, and you don’t need to just have small cute features with no wrinkles to have a character look female.
"This is my forest.”
Printing Adventures Part 3, or possibly the longest post ever (I actually maxed out my image limit). Today I try to explain how to use InDesign CS5 to make PDFs! It’s actually not too hard once you wrap your head around it, but new programs and processes can be intimidating. Following on from Part 1 (Colourspace) and Part 2 (DPI, bleed, resizing).
just remember to give a little prayer of thanks to your favorite deity afterwards because Indesign exists and you don’t have to use Quark.
Design comp versus the final animation. One my favorite projects to work on for Archer.
Tedwood and I used to sit in the very front of the studio entrance. Passing our screens was a gauntlet. I drew the slutty, Ted drew the bloody.
I live for Tedwood’s gore
Doggies vs. kitties!!! Drawing refs!!!!!
[From various sources]
A fuck-ton of male arm/torso movement references (by Gabriel Charest and Charles Bargue).
[Please note that this image set contains GIFs; wait for them to load.]